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  • Gunther Kreuzberger postete ein Update vor 5 Jahren, 10 Monaten

    @mindfood : Vielleicht interessant für Ihr #DigiKomm-Thema: Social Interactions in Online Gaming

    Mark Griffiths (Nottingham Trent University, UK), Zaheer Hussain
    (University of Derby, UK)

    Sabine M. Gr?sser (Charit??University Medicine Berlin, Germany)

    Ralf Thalemann (Charit??University Medicine Berlin, Germany)

    Helena Cole (Nottingham Trent University, UK), Mark N.O. Davies (University
    of East London, UK)

    Darren Chappell (Nottingham Trent University, UK)

    This paper briefly overviews five studies examining massively multiplayer
    online role-playing games (MMORPGs). The first study surveyed 540 gamers
    and showed that the social aspects of the game were the most important
    factor for many gamers. The second study explored the social interactions
    of 912 MMORPG players and showed they created strong friendships and
    emotional relationships. A third study examined the effect of online
    socializing in the lives of 119 online gamers. Significantly more male
    gamers than female gamers said that they found it easier to converse online
    than offline, and 57% of gamers had engaged in gender swapping. A fourth
    study surveyed 7,069 gamers and found that 12% of gamers fulfilled at least
    three diagnostic criteria of addiction. Finally, an interview study of 71
    gamers explored attitudes, experiences, and feelings about online gaming.
    They provided detailed descriptions of personal problems that had arisen
    due to playing MMORPGs.

    To obtain a copy of the entire article, click on the link below.

    *http://www.igi-global.com/article/social-interactions-online-gaming/60132*

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